+1 Ride Pets to Fight Wiki
The player guide

+1 Ride Pets to FightWiki

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+1 Ride Pets to Fight is a Roblox game where you ride pets into battle, train for Power, and collect Shells to forge new mounts. Use the Wiki to check pet abilities, race effects, progression requirements, and boss strategies.

+1 Ride Pets to Fight official artwork

Game overview

Genre
Simulation
Visits
1M+
Favorites
110K+
Creator
Hatch to Fight
Release date
2026-09-25
Game updated
2026-11-01

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Codes

11 codes reported active.

Featured codeReported active

INFERNO

Reward

3 Crates

Join the group, like the game, and favourite the game.

Featured codeReported active

LUCKY

Reward

200% Luck for 15 minutes

Join the group, like the game, and favourite the game.

The full collection

Looking for more codes?

Browse all listed codes, check rewards and requirements, and follow the redemption guide.

+1 Ride Pets to Fight Beginner Guide

  1. Ride and train. Open Pets, select an owned pet, and press RIDE. Attack an unlocked training dummy for Power and XP.
  2. Enter Stage 1. Follow the red road from the plaza. Click for normal attacks and press Q when your special is ready.
  3. Collect and stash. Approach dropped Shells and press E. Use BACK at the top of the screen to return and store your load.
  4. Forge another pet. Open Egg Forge in the plaza, select at least four Shells, review Forge Chances, and press FORGE!.

+1 Ride Pets to Fight Progression Guide: What to Improve

Stage 11 lists 118K recommended combat power and an Epic-or-better pet requirement. Treat strength and pet quality as separate goals:

  • Need more strength? Train for Power and XP.
  • Need an Epic pet? Collect Shells and compare the Epic chance of your Forge selections. Training does not change pet rarity.
  • Ready to Rebirth? Use it for lasting growth bonuses, then train again to rebuild the Power and Level that reset.

+1 Ride Pets to Fight Pets: Rarities, Abilities and Riding

For training, compare Power per training hit on your current pet cards. For combat, weigh Health, normal-hit damage, and your special's damage, interval, and effects. Card values belong to their pet configurations; they are not fixed stats for every pet of that species.

Use Index → Pets to browse the collection. To switch mounts, open My Pets → select a pet → RIDE; RIDING marks your active mount. A new pet's result card also offers RIDE IT!.

+1 Ride Pets to Fight Egg Forge: Shell Combinations and Chances

Select at least four Shells to activate FORGE! Repeated copies count; four different types are not required. After using BEST, review the selected materials and your target rarity's chance.

The example 3 Armored Shells + 1 Jurassic Shell displays 99.90% Epic and 0.10% Legendary. Adding Desert and Savanna to that mix lowers Epic to 20.6%.

+1 Ride Pets to Fight: Collect Shells, Stash and Expand Your Bag

Press E at a Shell's COLLECT prompt and watch your bag counter; some pickups add multiple Shells. Reserve space for the materials you want to forge, or compare available drop values when collecting to sell.

BACK returns you to stash your carried Shells and clears the carrying counter. You can return with a partially filled bag, too—there is no need to wait for BAG FULL! GO FORGE!

+1 Ride Pets to Fight Races: Abilities, Chances and Pity

Your first race roll guarantees Rare or higher. The separate Legendary+ and Mythic+ pity counters have targets of 20 rolls and 50 rolls, respectively. The + means that rarity or higher; these are rarity targets rather than promises of a named race.

In the Halloween race pool, Ghoul has a 5% individual roll chance and Gravedigger has 1%.

+1 Ride Pets to Fight: Reroll Races, Equip and Unlock Slots

Select the slot before pressing REROLL. The replacement takes that slot's race and retains its stars. To keep an existing race, use ROLL on an empty unlocked slot instead.

Select a saved race and press EQUIP to switch to it; saving or trying it on does not itself equip it.

While the Halloween Shop is available, one Race Reroll costs 1,500 Candy Corn or 25 Robux and adds one roll.

+1 Ride Pets to Fight Race Tier List for Halloween Progression

For mixed Halloween progression, two-star Ghoul and the Pharaoh setup below are S-tier picks. Choose for your next activity:

  • Growth and survival — two-star Ghoul: +22.5% Power and +17.5% Pet HP. After falling, Undying Hunger gives a six-second berserk window; get a kill during it to restore HP to 30%.
  • Boss Shell rewards — Pharaoh: In the setup with +16% Luck and +30% Coins, Tomb Treasure has a 20% chance to roll Boss Shells twice and keep the better result. It keeps one result, not both.
  • AFK dummy training — Brawler: The compared Gym Rat setup grants 6% faster AFK dummy training and +10% Power, making it a focused training choice even alongside an S-tier race.

+1 Ride Pets to Fight Pet Tier List for Crowd Control

Kitsune is S tier for crowd control: Nine Tails Illusion combines slow and stun with a 10-second special interval.

The A-tier alternatives have 12-second special intervals:

  • Crocodile: Slow and stun.
  • Lion: Knockback and stun.
  • Elephant or Pegasus: Knockback and slow.

Choose the effects that help you reposition. These tiers compare control utility; training gains and damage require separate card comparisons.

+1 Ride Pets to Fight Training: Power, XP and Dummy Unlocks

Ride a pet and attack an unlocked dummy to gain Power and XP. Completed Rebirths unlock these training facilities:

Facility Completed Rebirths required Power multiplier
Tiki Jungle 1 ×2
Pirate Training Area 5 ×3
Wizard Tower 10 ×5

Use a higher-multiplier facility when you unlock it. These multipliers describe Power gains, not XP gains.

+1 Ride Pets to Fight Rebirth: Levels, Resets and Auto Rebirth

Rebirth resets Power and Level and improves ongoing growth bonuses. Reach the required level, open Rebirth on the left, press REBIRTH, then resume training.

Next Rebirth Required level
3 25
4 35
5 45
6 60
7 70
8 85
9 95

The menu title names your next Rebirth; Rebirths shows your completed count. Automatic Rebirth requires its pass and an enabled AUTO switch.

+1 Ride Pets to Fight Coins and Upgrades: Earn, Sell and Spend

Buy upgrades with Coins at the blue Upgrades stall in town:

  • Bag: Prioritize it when your Shell bag keeps filling before you collect what you want.
  • Train: Increases Power per hit; the next purchase at Level 0 costs 50 Coins.
  • Luck: Improves Shell drops; the first purchase from Level 0 costs 1,500 Coins. Use Forge Chances to judge a pet-rarity attempt separately.

Sales, Free Gifts, and Dungeon Crate rewards can provide Coins. Set aside your next Forge materials before a bulk Shell sale.

+1 Ride Pets to Fight Stage Requirements and World Unlocks

Clear the required stage to unlock its Teleport destination:

Destination Stage to clear
Pirate 10
Dragon Forge 25
Void 40
Sun Kingdom 55

Open Teleport on the main interface to check destinations and their conditions. Read recommended combat power separately from any pet-quality requirement at a stage gate. Returning along an earlier route can require clearing enemies again.

+1 Ride Pets to Fight Bosses: Locations, Requirements and Rewards

  • Elder Treant: Find its Boss area before the exit marked NEXT: STAGE 6.
  • Captain Kraken: The Stage 15 encounter has 5.34B maximum HP. Its entrance requires an Epic-or-better pet and recommends 53.8M combat strength. That recommendation guides preparation; it is neither a strict entry minimum nor a guaranteed-win threshold.

How to Beat Volcano Tiki Chief in +1 Ride Pets to Fight

Volcano Tiki Chief is the Stage 10 boss, with 9.92M maximum HP in that encounter. Click for normal attacks and use your special when ready. Move outside the red ground circles, then resume attacking; pull away if repeated hits leave your mount low on HP.

After winning, approach the Shells you want, press E, and use BACK to return and stash your load.

+1 Ride Pets to Fight Enemies: Locations and Encounter Tips

  • Buzz Bee: Found on the early route in Stage 3, near the gate to Stage 4.
  • Cannon Crab: The Hercules Beetle encounter has 18.1M maximum HP. Use Horn Flip for normal attacks and Q for Bulldozer Flip when ready. One such fight had an Underworld Shell available afterward; it is not a guaranteed drop.

+1 Ride Pets to Fight Halloween Shop: Prices, Keys and Spending

While the Halloween Shop is available, open its event stall in the main area and purchase with Candy Corn or Robux.

  • x200% Power or x200% Coins: Each costs 150 Candy Corn and lasts 15 minutes.
  • x200% Luck: Costs 250 Candy Corn for 15 minutes.
  • Halloween Key: Can come from Bosses or cost 2,500 Candy Corn or 99 Robux at the shop. One key opens one Halloween crate.

+1 Ride Pets to Fight Halloween Trails: Bonuses and Best Picks

Choose the bonuses that match your goal while the Halloween Shop offers are available. Pay either currency shown:

Trail Bonuses Price
Candy — XP and Coins +6% XP, +12% Coins, +10% Candy Corn 800 Candy Corn or 79 Robux
Ghost — Luck and Shiny +8% Luck, +6% Shiny, +15% Candy Corn 2,000 Candy Corn or 149 Robux
Reaper — Boss combat +15% Boss DMG, +8% Pet HP, +20% Candy Corn 5,000 Candy Corn or 299 Robux

Candy has the lowest price in either currency. Reaper's larger Candy Corn bonus comes with the highest price, so favor it when you also want its combat benefits.

+1 Ride Pets to Fight Rewards: Free Gifts, Pet Index and Badges

  • Free Gifts: Stay online, open the gift icon near the top-right corner, and press CLAIM on ready rewards. Gifts include Coins, temporary boosts, and Dungeon Crates.
  • First Pet Index reward: Collect five different pets, open Index → Pets, and press CLAIM at 5/5 for +5% Power.
  • Progression badges: Boss Breaker requires beating the World 1 boss; Born Again requires completing your first Rebirth.

+1 Ride Pets to Fight Boosts: Sources, Durations and VIP Stacking

Claim the five-minute x200% Luck gift when you are ready to use it: its active countdown starts immediately. Prepare your mount and training spot before claiming a short Power boost.

  • Free Gifts: A three-minute Power reward and five-minute x200% Luck reward.
  • Starter Pack: 60 minutes each of x200% Power and x200% Luck.
  • Halloween Shop, while available: Power, Coins, and Luck offers labeled x200%, each lasting 15 minutes.

VIP's ×1.5 Power, Coins, and Shell Luck bonuses stack with other passes and boosts.

+1 Ride Pets to Fight Game Passes and Starter Pack Buying Guide

  • Turbo Bot — 99 Robux: Unlocks its specific training dummy with ×10 Power per hit at Turbo Bot.
  • x2 Power — 199 Robux: Permanently doubles Power gained from every hit, rather than unlocking a particular dummy.

Starter Pack costs 49 Robux and is a one-time purchase. It includes Lantern Pup, Coins, one hour each of x200% Power and x200% Luck, and three Dungeon Crate Keys. Coins are 2,500 in the 2.5K-Coin offer or 17,000 in the 17K-Coin offer; use the amount displayed on your offer.

Frequently asked questions

Do I need five Rebirths to teleport to Pirate?

Pirate's Teleport destination unlocks by clearing Stage 10. Five completed Rebirths unlock the separate ×3 Pirate training facility. See world unlocks and training facilities for their respective requirements.

Does a high Legendary Forge chance guarantee Fire Dragon?

No. Forge Chances gives rarity probabilities, not the odds of a specific named pet. A combination that produced Fire Dragon is an example outcome, not a guaranteed recipe. Compare selections in the Egg Forge guide.

Why didn't saving another race change my active ability?

Saving or trying on a race does not equip it. Select that saved race and press EQUIP. Rerolling a different slot can leave your existing race equipped; the race management guide explains switching and replacement.